Musicline School Musicals
Let The Games Begin Cover

Let The Games Begin

by Mike Smith, Steve Titford, Wilf Tudor & Robin Hayes

Pricing & Order Info.
Ideal Cast Size 63
Speaking Roles 29
Minimum Cast Size 25
Duration (minutes)50-60

Why choose this Musical?

29 speaking roles

Easily reduced to 25 speaking roles. Flexible Cast size to suit YOUR group numbers, from 25 actors upwards. See "Casting" tab below for full instructions.

Any number of chorus parts

Editable Word Doc Script available. Make your own changes

Click "Script Sample" on the "Script & Songs" tab below to see some of the original script.

CD of Backing Tracks plus essential sound effects available

No pianist required! This CD includes ALL Backing Tracks, Incidental Music and Special Effects in the order you need them enabling production and direction to take place without specialist musical expertise.

CD of Vocal Tracks available for learning the songs

Sing it! "Karaoke-Style" learning! Check out the video below...

TOP TIP: unmute the video to have a listen and a sing along!

Full Performance Piano/Vocal score available (Grade 7 Standard)

Click "Performance Score" on the "Script & Songs" tab below.

Duration: 50-60 minutes

Extensive Production Notes

Check out the "Production Notes" sample on the "Scripts and Songs" tab.

Easily Constructed and Manageable Props

Click "Production Notes" on the "Script & Songs" tab below for full listing.

Very easy to costume

Click "Production Notes" on the "Script & Songs" tab below for ideas.

Easy to Stage

Visually appealing

Exciting, Memorable and Catchy Songs

Have a listen by clicking the "Script & Songs" tab below to see what we mean!

Age range: Key Stage 2 Production (7-11 years)

Especially engaging for your Upper Juniors (9-11 years) - a Perfect Year 6 leavers' play.

NEW! Instant Scenery with our digital backdrops
A different backdrop for EVERY scene change

Supplied in both a PowerPoint presentation and as individual JPG files.

School Play Backdrop

No more Scenery Painting!

When three technology obsessed youngsters visit their grandfather, he becomes increasingly frustrated with their disdain for anything other than their phones and the internet.

He reveals a pair of very unusual seven-sided dice that he explains was given to him in the Far East by a wise old mystic.

Despite Grandad's stern warning not to touch the dice because of their magical powers, mischievous Marney scoffs at the idea and rolls the strangely-shaped dice.

As lights flash, thunder claps and eerie, strange noises are heard, the petrified trio are transported to the strange land of Lady Fortune where they become pawns in her games.

Each of them must compete against the devious, devilish diva in a game of their choice to win their freedom and avoid being a game piece in Fortune's land forever!

They encounter many eccentric and humorous board game characters as they embark on their journey: the pompous Stationmasters and the Fleet Street 'hack' Reporters in Monopoly, the defensive suspects in Cluedo and the quarrelling Castles in the final game of Chess.

Can they manage to play the games for REAL and defeat the conniving Lady Fortune?

Will they learn that it's better to ditch the surreal for the real deal?!

Scene One

The opening scene starts with the computer game inspired track 'Video Game Generations'. Cue a dance routine involving some famous game characters including Mario and Donkey Kong!

Scene Two

Vicky, Marney and Robin are staying at their Grandfather's house in the country. Rather than spending quality time as a family, the three youngsters are engrossed in their phones. While Vicky is on social media 'socialising' with her friends, the boys are being overly loud and competitive playing a video game against each other.

As the boys get increasingly louder, Grandad steps in to calm them down and tries to explain to the children that there is a world beyond their beloved technology.

He tells them a story of a meeting when he was in the Far East, with a wise old mystic who gave him a very special gift... a pair of magical seven sided dice.

As Grandad reveals the strange-shaped dice he warns the children that the dice must not be touched. Mischievous Marney does not take heed of his warning and before Grandad can stop him, he grabs the dice and rolls them!

As lights flash, thunder claps and strange, eerie noises can be heard, the children are magically transported to the Land Of Lady Fortune.

Scene Three

The terrified trio are lost and confused. As they begin to look around and question where they are, the sound of distant drumming can be heard.

Will Luck enters, leading a marching procession of Lady Fortune's Servants followed by the Great Lady Fortune herself.

She welcomes the children to her Land of Games where they can play their favourite games for real!

She explains that the mysterious dice are 'the dice of fortune, fame and fear', whereupon the seven sides of the dice come to life to perform their dance.

As Lady Fortune and her Entourage exits, Will warns the children that Lady Fortune plays 'for keeps' and unless they win each of their chosen games, they will be trapped in Game Land forever!

Vicky is first to play her game of choice, Monopoly.

Scene Four

Vicky rolls the dice, and with a crash and a bang, finds herself and the boys transported to the bustling streets of London.

Lady Fortune hands Vicky a wad of Monopoly money before the energetic and vibrant song 'Monopoly' begins.

During the song, a pushy Estate Agent encourages Vicky to spend her new found fortune on various properties.

Vicky, excited by playing a game for real, gets carried away and before long, has run out of money and is heavily in debt!

She has an opportunity to continue the game by picking one of two cards. One reads 'Chance' and the other 'Go to Jail'.

With no other option, Vicky reluctantly chooses her card.

The Estate Agent holds the card above his head and reveals Vicky's unfortunate fate... GO TO JAIL!

As the Police Sergeant escorts Vicky offstage, the boys find themselves being harassed by some very nosey reporters looking for their next 'scoop'.

After being bombarded by a barrage of questions, the boys are happy to see Will Luck who is sure he knows who can help them.

Scene Five

Meanwhile, Vicky sobs in her jail cell, feeling downtrodden and lost.

Thankfully, her fellow prisoners are on hand to comfort her. They have also lost their games to the fearsome Lady Fortune.

They tell her there are certain qualities that are needed to defeat Fortune. With Robin's intelligence and Marney's bravery, maybe they stand a chance.

After learning that winning isn't always important, it's what you learn from playing the game that's important, Vicky starts to sing the inspiring ballad 'Getting Back In The Game'.

Scene Six

Four proud Stationmasters are surrounded by the hustle and bustle of scurrying commuters in an old-fashioned London railway station.

Mr Fenchurch Street, Mr Marylebone, Mr King's Cross and Mr Liverpool Street hold a humorous, enthusiastic conversation about British trains before they burst into song with 'Engineers and Stationmasters'.

As the commuters slowly disperse, Will and the boys enter and explain to the Stationmasters what has become of Vicky. Will also explains that Lady Fortune had rigged the cards so that both read 'Go to Jail'... Vicky never had a chance of winning!

The four friendly Stationmasters agree to help the brothers and soon get them on a train en route to Cluedo Manor for Marney's game.

Scene Seven

Armed with the magic dice, Marney and Robin enter Cluedo Manor to discover all the usual suspects frozen in time around an evidence table with various tagged items. A body covered by a white sheet is lying on the floor.

With a roll of the dice, the Cluedo characters spring to life and begin accusing each other of Mrs White's (the cook's) demise.

As yet more accusations are made during the song 'Whodunit?', Marney listens intently and begins to think outside the box as Will Luck had suggested to him previously.

It soon becomes apparent to the daring detective that Mrs White's death was, in fact, an accident!

After proving the suspects' innocence and winning the game, Marney wins Vicky's freedom and she can now join her brothers for the final game.

Scene Eight

It's the final game, and what other game would clever Robin choose other than the game of Kings and Queens?

The sun rises over a chess board landscape where two crumbling castles are wakening.

As they discuss the forthcoming battle, it soon becomes apparent that the game always plays out the same way - Lady Fortune always wins!

The game begins and the chess pieces take their places. Lady Fortune sneers and scoffs at Robin, doubting his abilities.

Robin has other ideas though and, thinking outside the box as Marney did, comes up with a cunning plan.

Robin rolls the dice and the battle begins.

Over the eerie music, the chess pieces directed by Robin and Fortune slowly start moving towards their opposition, looking menacingly at each other.

As the music speeds up, a chaotic fight ensues between the pawns.

Eventually the White Queen reveals herself to be Vicky, and, as the music climaxes, she throws the seven-sided dice at the feet of the opposing army.

The dark skies become bright blue skies, the black chess pieces keel over, and the white pieces cheer their victory.

Lady Fortune is distraught at her unexpected first defeat and the Police Sergeant escorts the mortified menace off to jail.

The children and Will Luck are elated by their victory and escape from the clutches of Lady Fortune.

Will Luck however, has one more surprise for the champions as he escorts Grandad on to the stage to reunite them once more.

Will hands the dice back to Grandad and suggests he keeps them locked away, looking knowingly at Marney.

Grandad then has one final message for his grandchildren - video games are great but they are not real. Life is so much better!

Inside your heads are the greatest computers ever! So use them in the game of life!

With that powerful message, the uplifting finale 'Song Of The Dice' (reprise) ends the show.

Suggested Cast List For 63 Actors

N.B. In the following list, the number shows how many spoken lines each role has. An asterisk (*) before the character's name indicates that this character ALSO has solo or featured sung lines.

Character NameNumber of Lines
Robin43
*Marney40
*Lady Fortune36
Will Luck33
*Vicky/White Queen30
Grandad28
Chester Castle20
*Mr Fenchurch Street14
*Mr King's Cross14
Curley Castle9
Estate Agent7
*Mr Marylebone7
Reporter 37
*Colonel Mustard7
Reporter 16
*Martha6
*Professor Plum6
Reporter 25
*Mr Liverpool Street5
*Reverend Green5
Police Sergeant4
*Miss Scarlett4
Paper Seller3
*Dr Orchid3
*Mrs Peacock2
Prisoner 32
Prisoner 11
Prisoner 21
Prisoner 41
*Engineer 10
*Engineer 20
*Engineer 30
*Engineer 40
*Mrs White0

Non speaking roles: A Chorus of 29 actors/dancers who play the following:
Video Game Characters (Dancers); Lady Fortune's Entourage; 7 Dice Dancers; Monopoly Street Chorus; 2 Supervisors; White and Black Chess Pieces (Dancers).

It is also recommended that an additional offstage choir be present throughout, though this is not essential.

Suggested Cast List For 25 Actors

N.B. In the following list, the number shows how many spoken lines each role has. An asterisk (*) before the character's name indicates that this character ALSO has solo or featured sung lines.

Character NameNumber of Lines
Robin43
*Marney40
*Lady Fortune36
Will Luck33
*Vicky/White Queen30
Grandad28
Chester Castle - also plays Supervisor 120
*Mr Fenchurch Street14
*Mr King's Cross14
Curley Castle - also plays Supervisor 29
Estate Agent - also plays *Engineer 17
*Mr Marylebone7
Reporter 3 - also plays *Engineer 37
*Colonel Mustard7
*Professor Plum - also plays Prisoner 27
Reporter 1 - also plays *Engineer 46
*Martha - also plays *Mrs White6
*Reverend Green - also plays Prisoner 16
*Miss Scarlett - also plays Prisoner 36
Reporter 2 - also plays *Engineer 25
*Mr Liverpool Street5
Police Sergeant4
Paper Seller3
*Dr Orchid3
*Mrs Peacock - also plays Prisoner 43

For this reduced cast it is intended that all actors (except the 5 main characters) also play/sing the non speaking Chorus roles wherever possible. These comprise:
Video Game Characters; Lady Fortune's Entourage; Dice Dancers (7 required); Monopoly Street Chorus and (except for the actor playing Grandad) finally the Chess Pieces.

Actors playing the Dice Dancers should double as black chess pieces since that is the colour of their basic costume.

Resource Image

Seven Sided Dice Template

This dice template is best printed on A3 card at 100% but feel free to get creative! Another idea is to print it onto acetate, project it onto a large, card sheet and trace it with a marker pen! Great for larger props or set pieces. Enjoy!

Download .jpg

Download .ai

Please Right Click a button above and select "Save target as..." (or similar wording) to download the file.

Resource Image

Chess Piece Graphics for Headbands / Costumes

The following chess piece graphics are best printed at 100% on A4 card. You can then simply cut them out and glue head band card strips to them, creating simple yet effective costumes. If you're feeling adventurous, you could print the graphics onto t-shirts too! There's an A4 image file for each chess piece. The download below is a ZIP file which contains JPG files and Adobe Illustrator files. Again, if you're not sure which to use, it's best to stick with the JPG files.

Download .zip
Resource Image

Title Graphics

Perfect for use on your posters, tickets and programmes! We've provided transparent PNG files in black and white, a JPG and an Adobe Illustrator file. If you're not sure which to use, it's best to stick with the JPG file.

Download .jpg

Download Black .png

Download White .png

Download .ai

Please Right Click a button above and select "Save target as..." (or similar wording) to download the file.

Resource Image

Chess Battle Video

This is an animated storyboard video of the movement for your cast to learn the Chess Battle Scene. We highly recommend that you view this with your cast - it's far simpler to demonstrate than explain in words! Feel free to devise your own routine - our suggestions are in the script should you need them.
Watch Video

5 Star Rating

Let The Games Begin

"This was a fantastic production that was a pleasure to stage with our 3 Year 5 classes. The children loved every minute of it and were able to learn the songs and lines with ease. The backdrops were fantastic, simple and effective and it was a huge hit with the audience. Many thanks!"
Rowena McArthur, Brighton College Al Ain, Al Ain

5 Star Rating

Let The Games Begin

"This was awesome, my class loved it. took a lot of work, but eh work makes it better thank you for this play! The songs are amazing and I hope you have a good day. xxx -Zahra "
Zahra, St Marks, Manchester

5 Star Rating

Let The Games Begin

"I , as an ex- teacher believe that this musical was very fun and exciting for my children at brownies . We performed a musical to celebrate the 10 year anniversary of Sheffield Brownie Club . Our wonderful play was performed by 33 children , from the age of 5 - 13 . A young brownie owl called Markey , (7) was our main character , Marney and he loved it . For lady fortune , we had a tall girl called Melody who had her mum and nan make all our costumes which was a lovely touch .This play is amazing and so active , the kids spent approx 5-6 weeks rehearsing and they always ahd something to do . Agreed by the whole cast , our favourite scene was monopoly land . A great musical , full of excitment . I highly reccomend ."
Darrel Watson, Brownie club , , Sheffield

4 Star Rating

Let The Games Begin

"I , as an ex- teacher believe that this musical was very fun and exciting for my children at brownies . We performed a musical to celebrate the 10 year anniversary of Sheffield Brownie Club . Our wonderful play was performed by 33 children , from the age of 5 - 13 . A young brownie owl called Markey , (7) was our main character , Marney and he loved it . For lady fortune , we had a tall girl called Melody who had her mum and nan make all our costumes which was a lovely touch .This play is amazing and so active , the kids spent approx 5-6 weeks rehearsing and they always ahd something to do . Agreed by the whole cast , our favourite scene was monopoly land . A great musical , full of excitment . I highly reccomend ."
Darrel Watson, Brownie club , , Sheffield

5 Star Rating

Let The Games Begin

"this is really good songs are catchy as well will enjoy performing it in 6 weeks "
maddy, st.georges cep, wrotham

5 Star Rating

Let The Games Begin

" This musical was fantastic! The songs were great and VERY catchy and the costumes were also great. It was an extremely funny musical and I think it suits every audience. Definetely suggest it to anyone and everyone!!!! "
Coco, N/A, N/A

5 Star Rating

Let The Games Begin

"An amazing soundtrack and superb story line. Thoroughly enjoyed by all!"
Laura Parry-Woolner, Charlotte Sharman Primary School, London

5 Star Rating

Let The Games Begin

"Love the look of the new show. The songs are catchy and the children love them as they always do with music from this writer. The concept of the show is also great and is sure to be popular with KS2 children. Looking forward to our performances later this year."
Ken Kies, Coast Academies, Torbay

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  Downloads

Instant Downloads allow you to pay online with a Credit/Debit Card or PayPal and instantly download your materials as PDFs and/or MP3s.

Product Name Product Price Qty
Script (Non-editable PDF) US$14.00
Script (Editable Word Doc) US$17.00
PDF & Word Doc Scripts US$21.00
PDF Performance Piano Score (Grade 7 Standard) US$17.00
MP3 Backing Tracks US$14.00
MP3 Vocal Tracks US$14.00
Sing it! (PC)What's this? US$14.00
Sing it! (MAC)What's this? US$14.00
Project it! (PowerPoint and JPGs)What's this? US$21.00

  Posted

The traditional means of getting your items. Most of our works are RING BOUND books or CDs of recorded music.

U.K. schools can order posted items with a school order number.
This facility is available at the end of the ordering process.

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Non U.K. posted items are sent express tracked airmail delivery anywhere in the world. Please allow 14 days for all international deliveries.

Product Name Product Price Qty
Script US$24.00
Pack of 5 Scripts US$60.00
Pack of 10 Scripts US$94.00
Performance Piano Score (Grade 7 Standard) US$27.00
CD of Backing Tracks US$18.00
CD of Vocal Tracks US$18.00
Sing it! CD-ROM (PC & MAC)What's this? US$21.00
Project it! CD-ROMWhat's this? US$27.00

  Performing Licence: valid for 12 months from date of issue for THIS musical only

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Size of your School Size Price per Performance Price Number of Performances Number
200+ Pupils on Total School Roll (Ofsted Figures) US$43.00
150-199 Pupils on Total School Roll (Ofsted Figures) US$35.00
100-149 Pupils on Total School Roll (Ofsted Figures) US$28.00
50-99 Pupils on Total School Roll (Ofsted Figures) US$21.00
0-49 Pupils on Total School Roll (Ofsted Figures) US$14.00
Youth Theatre (any size) US$71.00

  Copying Licence: valid for 12 months from date of issue for THIS musical only

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Size of your School Size Price of Licence Price Qty Qty
200+ Pupils on Total School Roll (Ofsted Figures) US$43.00
150-199 Pupils on Total School Roll (Ofsted Figures) US$35.00
100-149 Pupils on Total School Roll (Ofsted Figures) US$28.00
50-99 Pupils on Total School Roll (Ofsted Figures) US$21.00
0-49 Pupils on Total School Roll (Ofsted Figures) US$14.00
Youth Theatre (any size) US$71.00

  Video Licence: valid for 12 months from date of issue for THIS musical only

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For more information about Licencing, please click here

Size of your School Size Price of Licence Price Qty Qty
200+ Pupils on Total School Roll (Ofsted Figures) US$43.00
150-199 Pupils on Total School Roll (Ofsted Figures) US$35.00
100-149 Pupils on Total School Roll (Ofsted Figures) US$28.00
50-99 Pupils on Total School Roll (Ofsted Figures) US$21.00
0-49 Pupils on Total School Roll (Ofsted Figures) US$14.00
Youth Theatre (any size) US$71.00